package GHM;

import com.badlogic.gdx.graphics.g2d.Sprite;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;

public class MoveBlock extends Block{
	private Sprite sprite;
	public MoveBlock() {
		sprite = new Sprite(StaticTextures.spriteMap,0,0,64,64);
	}
	public void render(SpriteBatch sb, int x, int y) {
		sprite.setPosition(x,y);
		sprite.draw(sb);
	}

}
